Videohive VR Logo for After Effects 44312252

 

Videohive VR Logo for After Effects 44312252

After Effects Version : CC | Files Included : After Effects Project Files | Length : 0:20 | Resolution : 1920x1080

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user VFX |  Comments: (0)

MotionArray - Metaverse VR Logo Reveal - 1180562
MotionArray - Metaverse VR Logo Reveal - 1180562
After Effects CC 2019 | 1920x1080 (HD) | No Plug-Ins
user Unity |  Comments: (0)

image_preview

Videohive Metaverse VR Logo Reveal 38216458

After Effects Version : CC | Files Included : After Effects Project Files | Resolution : 1920x1080

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Preview

 

user VFX |  Comments: (0)

https://s3.envato.com/h264-video-previews/33b52d81-7e6b-406e-be00-1d8c532492c8/38164142.mp4
Videohive - Metaverse VR Logo Reveal - 38164142 - 38164142
Videohive - Metaverse VR Logo Reveal - 38164142
https://videohive.net/item/metaverse-vr-logo-reveal/38164142
user envail |  Comments: (0)

preview-730306-qQLQO2OmDz-high_0004

MotionArray VR Logo 730306

After Effects CS6+ | 1920x1080 (HD) | No Plug-Ins

VR Logo Reveal is a dark and dynamically animated After Effects template with hundreds of cables that hang down from the ceiling. A couple of them connect to a VR set that powers up as the camera zooms in to reveal your logo. It contains 1 logo placeholder and 1 text placeholder. A wicked introduction to your gaming reviews, highlights, contests and competitions. Impress your audience with this cool looking and creatively animated AE template. No plugins required.

https://motionarray.com/after-effects-templates/vr-logo-730306

 

user HUNTER |  Comments: (0)

Vr 360 Camera Moving Inside Tropical Cave in Jungle with Palms and Sun Light. VR - XN8LFHS
Vr 360 Camera Moving Inside Tropical Cave in Jungle with Palms and Sun Light. VR
Length 1:00 | Resolution 4096 x 2048 | File Size 219.81MB | Frame Rate 30 fps | Alpha Channel No | Looped No
user Coktum |  Comments: (0)


VR Throw Lab v1.1


Getting throwing mechanics to feel just right in VR can be tricky, especially if you're asking the user to throw far and/or accurately. What feels right to the user is going to depend on tasks you're asking them to perform, the hardware they're physically holding, and their expectation of how thrown objects should behave in your virtual world.
user dimsons |  Comments: (0)


VR Module for Game Creator 1 v1.3.1


Add Virtual Reality as an option to your existing game, or create a new VR experience for your players. Check out the Component Bundle to Save and get Discounts.
user dimsons |  Comments: (0)


VR Design Frames v1.0


Creating full VR experiences is pretty complex in relation to any other design concepts out there. This tool visualizes the best VR design concepts developed by now. This package is an out-of-the-box solution for quick prototyping and debugging. It helps you to orientate in 3D dimension and find the right spots to guide the player's focus along. It creates 3D elements following your camera and 2D elements as game view overlay.
user dimsons |  Comments: (0)


VR Bullet Time Teleporter v1.0


VR Bullet Time Teleporter is the perfect type of movement for fast-paced, high intensity games. Shooters are a great example of the type of game you would want this movement in. If your game is more slow paced you can simply turn off the slow motion effect and use it as a normal teleporter. I originally heard that a locomotion system similar to this was used in a DOOM VR demo at QuakeCon. I wanted to try it out so I created my own and found it VERY pleasing to use. The slow motion gives players a moment to decide where to move in an otherwise split-second decision making situation. The quick, smooth transition to your destination gives a very natural, satisfying feeling that you don't get from instant teleportation.
user dimsons |  Comments: (0)


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